At long last, and after spending nearly the recent 3-4 months writing, not counting the previous two decades (and more) of play-testing and the release of the 1st Edition and its award and success - the 2nd and FINAL Edition of the 'Codex Celtarum' is finished! It is the largest book I have ever written, being over 230,000 words in size, and packed with SO MUCH useful data, it will make gamers not know where to begin!
I put everything that I have promised and ever wanted from the beginning of this project into this book (within limits), and it is massive. There are so many monsters and faeries now, compared to the 1st Edition, it is a wondrous catalog of the mythic and folkloric Celtic mind through the ages. The new character classes are the actual 'Celtic Druid', 'Celtic Bard', and 'Celtic Seer', as titled, to differentiate them from the Fantasy versions. Obviously, these were originally Celtic ethnic occupations from Antiquity, and so now it is possible to play them with a mythic touch that was barely possible before in the 1st Edition.
The complete rules on Reincarnation, Ogam and more are in this tome, and the Faery Abilities, as originally intended. The Gauls, Galatians, Celtiberians and other Celtic peoples from the past are now all provided throughout this massive Codex, and their glorious glimpses into the Afterlife. There is less than 5-8% from the 1st Edition's content in this Edition, as it is a completely original and new book from cover to cover.
Next, I write the epic campaign adventuring book, 'The Island of the Mighty', as a companion to it and my many modules. It will take players on the legendary adventures alongside Arthur and his warriors, as they earn their place in his mythic warband in 6th Century Britain. Imagine many modules together in one book, broken into two parts, first working towards the 'Battle of Badon', and then the dreadful 'Battle of Camlan'. There will be nothing quite like it....